So, we ramped up into "Class 2: Intro To Body Mechanics" this evening and I got to meet all my new(and a few old) classmates, as well as our mentor for this go-round, Dimos Vrysellas.
At first blush, this really seems like it should be a kick-ass term. I think I may have a complete, platonic man-crush on Dimos already. :) He's been doing this a good while, has a background in traditional animation as well(which I dearly love. Miyazaki FTW!), really comes off that he knows his stuff, but also totally seems to understand that even if you're an avowed workaholic(guilty) you can't take yourself TOO seriously or you're likely to go ape shat. In other words, he "gets it"(in my opinion, anyway). I dig that. He's reputed to be a "harsher critic/grader"(he, however, insists that "harsh" should be replaced with "honest"), but I sort of welcome that. Can't get better if you aren't pushed/held to a higher standard, etc.
This crop of co-students seems to have a nice range of folks with some prior/current experience in CG and a few with next to none. I tend to prefer a mix like that. I get to learn things I may not have known from the fellow "industry experienced" folks, while at the same time get to pickup on some of the more basic fundamentals that I may have been taking for granted since the less experienced individuals will be more likely to ask for those things to be explained in greater detail.
Even more stoked to get this ramped up this term after this evening.
Bring it!!
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